If you have legacy gear, simply give it to you other characters to get the good stats, and apply another cool looking outfit from their tab 1. Now you have the good stats from the ugly armor, and the cool look from the armor in tab 1. That gear will then be bound to you as if you put it on.
![yavin lost ruins mod yavin lost ruins mod](https://media.moddb.com/images/mods/1/32/31440/BattlefrontII_2017-04-01_13-20-39-775.jpg)
Now you can go to tab 1, put in an armor set that looks super cool, and apply it. Let’s say that armor rocks the good stats, but is super ugly.
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That armor is where you get your stats from, because it has the mods and/or whatever.
![yavin lost ruins mod yavin lost ruins mod](https://media.moddb.com/images/mods/1/32/31440/BattlefrontII_2016-10-21_20-22-38-722.jpg)
OK peeps, This is so awesome!!!! Here is how it works. It is enriching the gaming experience both of the people who are glad to throw money at Bioware for stuff, and for everyone else playing the game as well. Prices are mostly reasonable, pay2win is mostly not happening, and while I’m not completely aware of everything out there on the gaming market, it seems to me that overall they’ve done a better job than any other MMO or comparable game product I can think of in implementing a system like this.
![yavin lost ruins mod yavin lost ruins mod](https://media.moddb.com/images/mods/1/32/31440/BattlefrontII_2016-12-28_15-52-02-484.jpg)
Bioware’s particular approach to the freemium model, aka the cartel market, has basically saved this game. Since they decided to offer an in-game credits option as well, some people will moan about that instead.Īnd yet thinking about it at the moment, I honestly think it probably should be Cartel Coins only since it is entirely a cosmetic thing, and since it looks like it will be cheap enough that subs will have no problem paying for account wide slot unlocks with their monthly allotment.Īs it is, I’m completely fine with it. I guess some people would scream bloody murder if this were ONLY available with cartel coins. What I think it is about is that to charge cartel coins for it, they can do one of two things: they can also have an option for getting it with in game credits, or they can make it so that you can only get it with Cartel Coins. I don’t have any problem with the way they are doing this, but I doubt it is about a credit sink. The game has plenty of credit sinks and this one is insignificant. What gear can you use in the outfit designer? This will give you another warning that the items you select will be bound to you and apply the outfit on your character.Įach has their own independent hide headgear/show dark side corruption/unify color options that do not affect other tabs. To finalize the armor selections for the outfit tab, you first press Apply and then Commit Changes. So two pieces would be 10k credits with a maximum of 7x5k = 35k at level 60 if you fill up an outfit tab. Each armor piece you add costs you 50-5k credits depending on your level. You can pay with either CC or creditsĪdding an armor to the outfit tab costs money as well. The costs are as follows ( placeholders for now for both credits and CC). Open console by pressing '~' and type "warp ekun".There are 16 outfit tabs to unlock per character. Will be presented with the option to travel to the ruins on Yavin IV. (The name being 'ekun'.)Įxtract all the files in the override folder to your 'Override' directory.Įxtract all the files in the modules folder to your 'modules' directory.Īll source scripts are included in the nss folder. At that point you'll be presented with an option to travel to Yavin IV, though if you don't have a savegame handy you can always warp to the module directly. To reach the tomb visit the Yavin space station, and then go back to the Hawk. Most of it is a hackfest through the various Dark Jedi guardians (hurrah for more XP), but at the end your character will be confronted by Exar Kun's ghost and have the opportunity for an alignment shift as well as some good loot.
![yavin lost ruins mod yavin lost ruins mod](https://liliontheloose.com/wp-content/uploads/2015/03/Tikal_screenshot1-1024x458.jpg)
It's a bit outdated compared to some of today's new area mods, (in that it re-uses an area) but it's still worth exploring. What it adds is, as the name rather implies, Exar Kun's tomb to the game. Until now, at least! He's (obviously, or you wouldn't be reading this) been kind enough to re-submit it here.
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"Anyone else remember this mod of deathdisco's? A while ago it was posted on pcgamemods, and like all the others that were it was lost during the crash. File Name: Tomb of Exar Kun by deathdisco